Serververse · Migrate
Self-migrate from another game host with a backup upload or the Server Transfer / Importer. This guide covers Minecraft-oriented steps, a cutover checklist and how to ask support when no transfer tool exists.
You are moving a live or archived game server from another provider onto Serververse. Plan for a short maintenance window so players do not write to the old world while you cut over.
Use this when you can download a backup from the old panel or when you already have SFTP access to the old files. You then upload into the panel with SFTP or the web file manager.
world/, plugins/, mods/).Many common game hosts can be pulled directly through the panel's Server Transfer / Importer. Use this when your previous provider appears in the importer list and you have credentials for that old panel.

Minecraft migrations succeed when world data, plugins or mods and configs stay together on a matching server type and version. Use SFTP for large worlds; use the file manager for quick edits and small uploads.
Copy world/ and also world_nether/ and world_the_end/ when those exist. Keep the same level name in server.properties (level-name) after upload.
Upload the plugins/ folder with jars and their data directories. Rebuild or re-download plugins only if the new Paper/Spigot version requires it.
For Fabric or Forge, match the loader and Minecraft version first, then upload mods/ (and config/ when present). Mixed versions are a common join failure.
Bring over server.properties, bukkit.yml, spigot.yml, paper*.yml, permission plugins and economy data. Re-check ports and view-distance after the move; Serververse assigns the listen port.
Copy whitelist.json, ops.json, and banned-*.json if you use them. Confirm online-mode and UUID style match the old server so skins and permissions stay correct.
Use SFTP for multi-gigabyte worlds and modpacks. Use the panel file manager to unzip archives, tweak server.properties or fix a single config without a full re-upload.
Run this sequence once files are on Serververse. The goal is one clean switch with no split brain between old and new.
If the old host is not in the importer list, backups fail or you prefer an assisted move, open a ticket or contact us. Support works during business hours and aims to reply within 24 to 48 hours. We cannot guarantee immediate human support on every request. For emergencies, use the hotline or WhatsApp listed on Contact.
In the ticket, include the old host name, game and version, approximate world size, and whether you can share temporary SFTP or panel access. Hotline details are on /contact.
Open the panel to start an import or follow Path A with SFTP. Questions about versions or disk size go to Contact during business hours.